
Game
Meteor Chase
Genre
Hyper-casual
Platform
Android
Status
Live on Google Play
The project
Project Overview
Nine squares. No room for error.
Meteor Chase plays out on a 3x3 grid floating in space. You swipe left, right, up or down to grab boxes as they appear, while meteors crash into the squares around you. One wrong swipe ends the run.
Hyper-casual games have seconds to hook a player. We kept everything to the essentials, with swipe-only controls, minimalist 2D art and an upbeat soundtrack, so a new player understands the game instantly and keeps chasing a higher score.
What we delivered
Design approach
Challenges and Solutions
Instant to learn
Hyper-casual players leave if the rules take any explaining.
Limit input to four swipe directions on a nine-square grid.
Pressure that builds
Endless games go flat without escalation.
Increase meteor pace and box timing so every run grows tighter.
Short sessions, strong pull
Quick games need a reason to restart.
Center the loop on beating your personal best.
Visual direction
Key Features
Four elements packed into a nine-square grid.
3x3 grid
A compact board that keeps every decision fast.
Swipe controls
Left, right, up and down. Nothing else to learn.
Boxes and meteors
Collect one, dodge the other.
Endless play
Short runs and a personal best to beat.
Technologies
Our Technology Stack
Environment gallery
Gameplay Screenshots
Captures from the live Android build.

Dodge, swipe, & repeat.
Live Android build
On the grid
Swiping toward the next box
Incoming
Meteors closing inProject status
Results and Outcomes
Live on Google Play, rated Everyone.
Meteor Chase is published, with its latest update released in July 2026. It shows our approach to hyper-casual design, where every element earns its place on screen.
Get it on Google Play













Design Rush
Clutch